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<div class="moz-text-flowed" style="font-family: -moz-fixed;
font-size: 12px;" lang="x-western">On 7/20/20 4:27 PM, Skulski,
Wojciech wrote:
<br>
> I published a web page on Oberon emulators. I tried to pull
all info which I
<br>
> saw floating around.
<br>
<br>
Wojtek: the section on Michael's OberonEmulator in JS includes the
following
<br>
section:
<br>
<br>
> The most compact solution could be to run the web server
locally on your own
<br>
> machine, and to connect to that server locally. The role of
the web browser is
<br>
> then reduced to a local graphical display. While JS serving
might look like an
<br>
> overkill, it is also supporting distributed development. With
a bit of
<br>
> networking knowledge (which I do not posses) you can serve
the same tool
<br>
> either locally or remotely, both at home and for the road.
<br>
<br>
It's possible to build the JS emulator into a single-file "app"
(e.g.
<br>
emu.html) that you can use locally from your computer <b
class="moz-txt-star"><span class="moz-txt-tag">*</span>OR<span
class="moz-txt-tag">*</span></b> by dumping it onto
<br>
any web host, with no special server rules set up for hosting it.
When I was
<br>
actively contributing to Michael's emulator, I'd done so and
worked out a
<br>
quick proof-of-concept.
<br>
<br>
This can be useful for carrying around a portable emulator with
you (e.g., on
<br>
a flash drive) or that children without a home computer could even
use in a
<br>
classroom or public library--without having to get permission from
the
<br>
administrators to install additional software.
<br>
<br>
This weekend, I'll come up with something more fit for mass
consumption than
<br>
my original prototype and post to the list. (Caveat: it might not
track all
<br>
the new functionality that has been added to the emulator in the
meantime.)
<br>
<br>
<div class="moz-txt-sig"><span class="moz-txt-tag">-- <br>
</span>Colby Russell
<br>
<br>
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