[Barrelfish-users] compilation error in the latest release

Waqaas Munawar munawar at ira.uka.de
Thu Mar 3 14:02:18 CET 2011


Hi Simon,
Thanks for the help. I started off with the clean install of lucid with 
ghc from natty and now it seems to work, but I have still not been able 
to run the simulation because of the problem with the patch. It would be 
great if you could share the valid one.

thanks,
wakas


On 03/03/11 10:26, Simon Peter wrote:
> Hi Wakas,
>
>> in a try to compile the latest release of barrelfish, I got stuck with
>> the following error:
>> gcc -fno-builtin -nostdinc -std=c99 -m32 -mno-red-zone -fPIE
>> -fno-stack-protector -U__linux__ -Wall -Wshadow -Wstrict-prototypes
>> -Wold-style-definition -Wmissing-prototypes -Wmissing-declarations
>> -Wmissing-field-initializers -Wredundant-decls -Werror -imacros
>> ../include/deputy/nodeputy.h -g -O2 -I../include
>> -I../include/arch/x86_32 -I./x86_64/include -o
>> ./x86_64/tools/elver/_for_elver/elver.o -c ../tools/elver/elver.c
>> /tmp/ccrE4Tzl.s: Assembler messages:
>> /tmp/ccrE4Tzl.s:10: Error: unknown pseudo-op: `.cfi_sections'
>> make: *** [x86_64/tools/elver/_for_elver/elver.o] Error 1
>
> This one is new to me, though it looks like your assembler might not 
> be compatible with your compiler's output. Could you check whether
>
> a) binutils is up-to-date with your compiler, and
>
> b) whether your compiler supports building 32-bit binaries (if you're 
> on a 64-bit system).
>
>> Moreover, runme.sh in splash2 folder also spits out an error as follows:
>> wap at ubuntu:~/barrelfish3/usr/splash2$
>> SPLASH2_PATH=/home/wap/splash/splash2 ./runme.sh
>> Copying files from /home/wap/splash/splash2/codes/apps/barnes and
>> patching...
>> patch: **** Only garbage was found in the patch input.
>> Error applying barnes.patch
>> Copying files from /home/wap/splash/splash2/codes/apps/radiosity and
>> patching...
>> patching file glibdumb/glib.c
>> patching file glibdumb/glib.h
>> patching file glibps/glibps.c
>> patching file glibps/pslib.h
>
> This indeed seems to be a problem with the splash2 patch distributed 
> with our latest release. Thanks for spotting this! I will try and 
> compile a working set of patches.
>
> Simon




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