[Oberon] Oberon emulator and RAM size

Chris Burrows chris at cfbsoftware.com
Wed Jan 9 12:12:55 CET 2019


> -----Original Message-----
> From: Oberon [mailto:oberon-bounces at lists.inf.ethz.ch] On Behalf Of
> Michael Schierl
> Sent: Wednesday, 9 January 2019 5:17 AM
> To: oberon at lists.inf.ethz.ch
> Subject: [Oberon] Oberon emulator and RAM size
> 
> * My Project Oberon emulator written in JavaScript (running in the
> browser) recently (August 2018) got support for 16-color mode and
> larger address space, too. Here the address space can only be set to
> 1,2,4,8 MB and the memory splitting point will automatically be
> scaled proportinally to memory size. Display.Mod needs recompiling
> when the color mode or memory size changes.
> 
> Here is a 4MB image with 16 colors running in the browser:
> 
> <http://schierlm.github.io/OberonEmulator/emu.html?image=ColorBigmemD
> iskImage>
> 

First of all I thought I was just looking at a screenshot, but then noticed
the cursor move when I moved the mouse to close it and realised it was a
fully functioning system. Wow - very impressive!

Regards,
Chris

Chris Burrows
CFB Software
http://www.astrobe.com/RISC5




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