[Oberon] PO2013 - Oberon mouse location

Jörg joerg.straube at iaeth.ch
Wed Nov 21 15:04:34 CET 2018

Input.Mod (as is) is unfortunately not prepared to re-play neither keyboard
strokes nor mouse movements.
Re-play functionality would allow to remote-control the Oberon system.
Implementing a hook in Input.Mod to do so would be possible....

-----Original Message-----
From: Oberon <oberon-bounces at lists.inf.ethz.ch> On Behalf Of Chris Burrows
Sent: Wednesday, November 21, 2018 1:33 PM
To: 'ETH Oberon and related systems' <oberon at lists.inf.ethz.ch>
Subject: Re: [Oberon] PO2013 - Oberon mouse location

> -----Original Message-----
> From: Oberon [mailto:oberon-bounces at lists.inf.ethz.ch] On Behalf Of 
> Liam Proven
> Sent: Wednesday, 21 November 2018 10:53 PM
> To: ETH Oberon and related systems
> Subject: Re: [Oberon] PO2013 - Oberon mouse location
> On Wed, 21 Nov 2018 at 12:53, Paul Reed <paulreed at paddedcell.com>
> wrote:
> >
> > Also I'd be concerned about using a user interface which moves the 
> > mouse, not very friendly and slightly creepy! :)
> One of the idiosyncrasies  of RISC OS (former Acorn product, the 
> original ARM OS) is that when it requires you to make a choice in a 
> dialog box, rather than just making the dialog modal (i.e. so that you 
> can't click on any other items on the screen), it constrains the mouse 
> pointer to the dialog. So you can only move around within the dialog 
> until you choose what to do.
> Simple and effective, but startling...

Interesting ...

Another example of the system moving the mouse for you is the Windows
(Additional) mouse option > Pointer Options > Snap To 

If you tick that checkbox, whenever a dialog box pops up, the mouse pointer
automatically moves to the default button in the box. 

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