[Oberon] A Text?
Jörg Straube
joerg.straube at iaeth.ch
Mon Nov 7 20:45:38 CET 2016
A "text" is an important element in the Oberon GUI.
Remember a "text" is not only a stretch of characters but can be an arbitary area with static or even dynamic content. (A clock, a running man, a rectangle, a circle, a menu item...).
You can copy, select, delete ... such an non-character element of the "text" as if it was a stretch of characters.
ProjectOberon (for the time being) only supports text with character elements. For simplicity reasons non-charcter elements are left out.
Jörg
> Am 07.11.2016 um 17:21 schrieb <peter at easthope.ca> <peter at easthope.ca>:
>
> Notes at the end of
> http://www.ethoberon.ethz.ch/ethoberon/defs/Texts.Def.html begin with
> this sentence.
>
> "(* Remarks: 1. Text streams consists of sequence of characters (type
> Fonts.Char) and and non-character objects (in different colors,
> fonts, and vertical offsets)."
>
> What exactly is meant? Only one font used in a Text defines
> characters? Any other font defines non-characters? A font is a
> font. What makes one font special compared to others?
>
> Thanks, ... Lyall E.
>
>
>
>
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