[Oberon] FPGA - OberonV4 Dialogs

Tomas Kral thomas.kral at email.cz
Thu Dec 13 22:13:43 CET 2018


Hi,

Now trying something of my own, not perfect, fun will start when I
try to add some message loop (handler), as I do not understand this
part much.

Clicking on `DLog.Load' (several times), and `DLog.Update' does things.

That mimics I can add objects at run time, possibly.

MODULE DLog; (* TK 13.12.2018 Dialogs - simple coding for RISC *)
  IMPORT In, Out, Modules;

  TYPE
    Object* = POINTER TO ObjDesc;
    Methods* = POINTER TO MethodDesc;
    Rect* = POINTER TO RectDesc;

    ObjDesc* = RECORD
      do*: Methods;
      r*: Rect; (*bounding rectangle*)
      next: Object;
      id*: INTEGER
    END;

    RectDesc = RECORD x, y, w, h: INTEGER;
    END;

    MethodDesc* = RECORD
      draw*: PROCEDURE (o: Object);
    END;

  VAR first: Object; cnt: INTEGER;
  
  PROCEDURE Load*;
    VAR name: Modules.ModuleName; module: Modules.Module; New: PROCEDURE;
  BEGIN In.Open; In.Name(name);
    WHILE In.Done DO
      Out.String(name); Out.String(" loading ");
      Modules.Load(name, module);
      New := Modules.ThisCommand(module, "New");
      IF Modules.res = 0 THEN New() END ;
      In.Name(name); Out.Ln
    END;
  END Load;

  PROCEDURE LinkObj*(o: Object);
  BEGIN o.next := first; first := o;
    INC(cnt); o.id := cnt
  END LinkObj;

  PROCEDURE Update*;
    VAR o: Object;
  BEGIN o := first;
    WHILE o # NIL DO o.do.draw(o); o := o.next END
  END Update;

BEGIN first := NIL; cnt := 0
END DLog.

DLog.Load DText DButton DButton DText DText ~ Objects from stream now, TODO from persistent file
DLog.Update


MODULE DText;
  IMPORT DLog, Out;

  TYPE
    Text = ARRAY 32 OF CHAR;

    Item = POINTER TO ItemDesc;
    ItemDesc = RECORD(DLog.ObjDesc)
      txt: Text; (*user runtime input*)
    END;

  VAR it: Item; m: DLog.Methods;

  PROCEDURE Draw(o: DLog.Object);
  BEGIN Out.String("Drawing text"); Out.Int(o.id, 2); Out.Ln
  END Draw;

  PROCEDURE New*;
  BEGIN NEW(it); DLog.LinkObj(it);
    it.do := m; m.draw := Draw
  END New;

BEGIN NEW(m)
END DText.


MODULE DButton;
  IMPORT DLog, Out;

  CONST oval = 0; oblique = 1;
  
  TYPE
    Item = POINTER TO ItemDesc;
    ItemDesc = RECORD(DLog.ObjDesc)
      shape: INTEGER;
    END;

  VAR it: Item; m: DLog.Methods;

  PROCEDURE Draw(o: DLog.Object);
  BEGIN Out.String("Drawing button"); Out.Int(o.id, 2); Out.Ln
  END Draw;

  PROCEDURE New*;
  BEGIN NEW(it); DLog.LinkObj(it);
    it.do := m; m.draw := Draw
  END New;

BEGIN NEW(m)
END DButton.

-- 
Tomas Kral <thomas.kral at email.cz>


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