[Oberon] Pipistrello
Guy T.
turgu666 at gmail.com
Wed Jun 10 18:40:16 CEST 2020
Another solution is to use (at a very low cost) an ESP8266 or ESP32 to bridge on the net throug WiFi. This is the kind of solution used with The ULX3 board (see http://radiona.org/ulx3s/).
Guy
> On Jun 10, 2020, at 11:03 AM, Jörg <joerg.straube at iaeth.ch> wrote:
>
> Daniel
>
> Pipistrello is a small FPGA-based board, with 1 MB of SRAM and 64 MB of DRAM and an HDMI output
> https://sigrok.org/wiki/Saanlima_Pipistrello_OLS
>
> I have it at home, run Oberon on it with more than 1MB and have a TCP/IP stack for this external board https://www.wiznet.io/product-item/wiz550io/
>
> br
> Jörg
>
> Am 10.06.20, 16:07 schrieb "Oberon im Auftrag von Daniel Schmid" <oberon-bounces at lists.inf.ethz.ch im Auftrag von daniel.schmid at bluemail.ch>:
>
> Dear Oberon-Mailing-Listeners
>
> I'm rather new in using Oberon (AOS/A2), nevertheless i found it to be very straightforward.
> Currently i'm writing a server app to read out smart electricity meters over tcp/ip and it works
> fine. Now i read about this "Pipistrello" - could anybody tell me what it is about - i'm looking for
> a device/box/board to implement an smart IoT-Node to enhance smart metering further to a smart grid.
>
> Many thanks in advance for any explanations
> Daniel Schmid
>
> Am Donnerstag, den 28.05.2020, 12:00 +0200 schrieb oberon-request at lists.inf.ethz.ch:
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>> Today's Topics:
>>
>> 1. Project Oberon running from LPDDR memory on Pipistrello, now
>> with 8 bpp and 16 bpp color display modes (Magnus Karlsson)
>> 2. Re: Project Oberon running from LPDDR memory on Pipistrello,
>> now with 8 bpp and 16 bpp color display modes (Magnus Karlsson)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Wed, 27 May 2020 15:50:42 -0700
>> From: Magnus Karlsson <magnus at saanlima.com>
>> To: oberon at lists.inf.ethz.ch
>> Subject: [Oberon] Project Oberon running from LPDDR memory on
>> Pipistrello, now with 8 bpp and 16 bpp color display modes
>> Message-ID: <af111d4b-b57f-9599-19d2-ecdcf62144fc at saanlima.com>
>> Content-Type: text/plain; charset=utf-8; format=flowed
>>
>> I have made updates to the code on github with the following changes:
>>
>> * The code now has it's own repository with a master branch and two
>> versions with color display added
>> * The mono display buffer in BRAM is now 160 KB, big enough for a
>> 1440x900 display
>> * The CPU clock is now coming from the memory controller PLL, leaving
>> the video PLL free to implement any frequency needed by the video controller
>> * The cache is now 64KB (2-way, 128-set, 256 bytes/cache line) to make
>> room for the larger mono display buffer
>> * The color version have 8 bpp or 16 bpp color video added in parallel
>> with the mono display.? 8 bpp needs 1.5 MB memory, 16 bpp needs 3 MB
>> memory for display buffer
>> * The color buffer can be at any place in the 15.75 MB lpddr memory
>> space (aligned to 16 bytes) controlled by a color buffer address register
>> * When using color display the cache needs to be flushed.? There are
>> several ways to flush the cache - on demand by software, on every vsync
>> and using auto-flush where a cache line is flushed every 1024 CPU clocks.
>> * The selection between mono display and color display is via a register
>> bit.
>>
>> J?rg Straube have successfully shown the code working in both 1440x900
>> mono display mode and 8 bpp color display mode.
>>
>> https://github.com/Saanlima/RISC5Verilog_lpddr
>>
>> Cheers,
>> Magnus
>>
>>> On 5/15/2020 7:53 AM, Magnus Karlsson wrote:
>>> The project have been updated at
>>> https://github.com/Saanlima/Pipistrello/tree/master/Projects/Oberon_lpddr
>>> This version is based on the current RISC5 verilog code (dated
>>> 11.12.2018).
>>>
>>> System info:
>>> Cache size: 128 KB (2-way 256-set).
>>> Cached area: lower 15.75 MB of the RISC5 memory map is mapped to
>>> cache/lpddr memory.
>>> The non-cached area (top 256 KB of the RISC5 memory map) is used for
>>> I/O (top 4KB), boot prom (next 4KB), then a free 248 KB area where the
>>> video display buffer can be relocated .
>>> Video buffer is in BRAM and is located at the default place at power
>>> up but can be relocated anywhere in the memory map by simply writing
>>> to a new 24-bit video base register.
>>> Since the video frame buffer is in non-cached BRAM there is no need to
>>> flush the cache, which btw uses write-back policy.
>>> The system will be slowed down by cache misses but there is about 11%
>>> gain by having the video buffer in BRAM (no cpu stalls due to video
>>> controller memory access).
>>>
>>> Magnus
>>
>>
>> ------------------------------
>>
>> Message: 2
>> Date: Wed, 27 May 2020 16:05:49 -0700
>> From: Magnus Karlsson <magnus at saanlima.com>
>> To: oberon at lists.inf.ethz.ch
>> Subject: Re: [Oberon] Project Oberon running from LPDDR memory on
>> Pipistrello, now with 8 bpp and 16 bpp color display modes
>> Message-ID: <3327a10d-9360-08d1-8bec-dc79a8020a73 at saanlima.com>
>> Content-Type: text/plain; charset="utf-8"; Format="flowed"
>>
>> Correction:
>> 8 bpp needs 0.75 MB memory, 16 bpp needs 1.5 MB memory for display buffer
>>
>>> On 5/27/2020 3:50 PM, Magnus Karlsson wrote:
>>> I have made updates to the code on github with the following changes:
>>>
>>> * The code now has it's own repository with a master branch and two
>>> versions with color display added
>>> * The mono display buffer in BRAM is now 160 KB, big enough for a
>>> 1440x900 display
>>> * The CPU clock is now coming from the memory controller PLL, leaving
>>> the video PLL free to implement any frequency needed by the video
>>> controller
>>> * The cache is now 64KB (2-way, 128-set, 256 bytes/cache line) to make
>>> room for the larger mono display buffer
>>> * The color version have 8 bpp or 16 bpp color video added in parallel
>>> with the mono display. /8 bpp needs 0.75 MB memory, 16 bpp needs 1.5
>>> MB memory for display buffer /
>>> * The color buffer can be at any place in the 15.75 MB lpddr memory
>>> space (aligned to 16 bytes) controlled by a color buffer address register
>>> * When using color display the cache needs to be flushed.? There are
>>> several ways to flush the cache - on demand by software, on every
>>> vsync and using auto-flush where a cache line is flushed every 1024
>>> CPU clocks.
>>> * The selection between mono display and color display is via a
>>> register bit.
>>>
>>> J?rg Straube have successfully shown the code working in both 1440x900
>>> mono display mode and 8 bpp color display mode.
>>>
>>> https://github.com/Saanlima/RISC5Verilog_lpddr
>>>
>>> Cheers,
>>> Magnus
>>>
>>> On 5/15/2020 7:53 AM, Magnus Karlsson wrote:
>>>> The project have been updated at
>>>> https://github.com/Saanlima/Pipistrello/tree/master/Projects/Oberon_lpddr
>>>> This version is based on the current RISC5 verilog code (dated
>>>> 11.12.2018).
>>>>
>>>> System info:
>>>> Cache size: 128 KB (2-way 256-set).
>>>> Cached area: lower 15.75 MB of the RISC5 memory map is mapped to
>>>> cache/lpddr memory.
>>>> The non-cached area (top 256 KB of the RISC5 memory map) is used for
>>>> I/O (top 4KB), boot prom (next 4KB), then a free 248 KB area where
>>>> the video display buffer can be relocated .
>>>> Video buffer is in BRAM and is located at the default place at power
>>>> up but can be relocated anywhere in the memory map by simply writing
>>>> to a new 24-bit video base register.
>>>> Since the video frame buffer is in non-cached BRAM there is no need
>>>> to flush the cache, which btw uses write-back policy.
>>>> The system will be slowed down by cache misses but there is about 11%
>>>> gain by having the video buffer in BRAM (no cpu stalls due to video
>>>> controller memory access).
>>>>
>>>> Magnus
>>>
>>> --
>>> Oberon at lists.inf.ethz.ch mailing list for ETH Oberon and related systems
>>> https://lists.inf.ethz.ch/mailman/listinfo/oberon
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>>
>> End of Oberon Digest, Vol 192, Issue 43
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